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 KoC Overview

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EPP
Admin of TAMS of KoC
Admin of TAMS of KoC
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Posts : 6
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Join date : 2010-07-01

KoC Overview Empty
PostSubject: KoC Overview   KoC Overview Icon_minitimeFri Jul 02, 2010 11:38 am

Kingdoms of Camelot is an online game played through your Facebook account. It is a real-time strategy (RTS) game that allows you to build up to two cities and armies to defend your city against attacks and to capture resources from other cities. The application developers did an outstanding job creating quests to help new players learn this fun tactics game.

The best way to learn the game is to follow the quests. These will help you to evenly build your city and its defenses. Check the price of the resources before you build too many of any one type of field. Currently, stone costs less than 1 gold piece each, and you may not want to build many quarries, because it is cheaper to buy the resource in the market. Additionally, the space in your field will be better spent on a farm, as that will help you maintaining larger armies once your might nears 900,000.

The other deviation from the quests is to build as few cottages as necessary to keep your population in check. Building extra barracks instead of cottages will help your build times later in the game.

Your idle population is used to determine how many armies you may build at any one time. If you have a small idle population, you won't be able to build as many archers, cavalry, etc in one queue as you would if you maintained a large idle population. Remember that there is little point in having a huge idle population if you only have a few barracks to build armies. The more barracks you own, the faster you can build the armies. A fine balance must be struck.

Other tips:

* Give gifts to your friends as often as possible. Doing so will allow you to unlock high end gifts when you earn a Merlin's token
* Help your friends build their items. Once per day you will get a Merlin's token.
* Join an alliance as soon as possible. If you don't you stand a high risk of being attacked by other players looking for resources.
* In addition to letting your fields earn resources, scout for small cities around your town. If you find a city without an alliance listed, it probably means that the player has quit playing. It is important to note that his fields will still produce (for you, if you loot it!)
* Do not stockpile any resource until you have around one million might. If you do, and you get attacked, you risk losing a lot of your hard earned gold, food, wood, stone, and ore. You can always build a storehouse to protect some of it though.
* As much as you may be tempted, do NOT place your cities right next to each other. There are several reasons for this. First, if you are attacked by a rival alliance, it will make it easy for them to hit both of your cities. Second, spreading out your cities will give you closer access to different types of wildernesses. When you can conquer high level wildernesses, you will appreciate not having to send armies on 40 minute hikes to attack. Lastly, having your cities in different provinces means you will have different prices for sale in the market. That will be handy if you want to make some gold by taking advantage of the market inefficiencies.

Kingdoms of Camelot is an online game played through your Facebook account. It is a real-time strategy (RTS) game that allows you to build up to two cities and armies to defend your city against attacks and to capture resources from other cities. The application developers did an outstanding job creating quests to help new players learn this fun tactics game.

The best way to learn the game is to follow the quests. These will help you to evenly build your city and its defenses. Check the price of the resources before you build too many of any one type of field. Currently, stone costs less than 1 gold piece each, and you may not want to build many quarries, because it is cheaper to buy the resource in the market. Additionally, the space in your field will be better spent on a farm, as that will help you maintaining larger armies once your might nears 900,000.

The other deviation from the quests is to build as few cottages as necessary to keep your population in check. Building extra barracks instead of cottages will help your build times later in the game.

Your idle population is used to determine how many armies you may build at any one time. If you have a small idle population, you won't be able to build as many archers, cavalry, etc in one queue as you would if you maintained a large idle population. Remember that there is little point in having a huge idle population if you only have a few barracks to build armies. The more barracks you own, the faster you can build the armies. A fine balance must be struck.

Other tips:

* Give gifts to your friends as often as possible. Doing so will allow you to unlock high end gifts when you earn a Merlin's token
* Help your friends build their items. Once per day you will get a Merlin's token.
* Join an alliance as soon as possible. If you don't you stand a high risk of being attacked by other players looking for resources.
* In addition to letting your fields earn resources, scout for small cities around your town. If you find a city without an alliance listed, it probably means that the player has quit playing. It is important to note that his fields will still produce (for you, if you loot it!)
* Do not stockpile any resource until you have around one million might. If you do, and you get attacked, you risk losing a lot of your hard earned gold, food, wood, stone, and ore. You can always build a storehouse to protect some of it though.
* As much as you may be tempted, do NOT place your cities right next to each other. There are several reasons for this. First, if you are attacked by a rival alliance, it will make it easy for them to hit both of your cities. Second, spreading out your cities will give you closer access to different types of wildernesses. When you can conquer high level wildernesses, you will appreciate not having to send armies on 40 minute hikes to attack. Lastly, having your cities in different provinces means you will have different prices for sale in the market. That will be handy if you want to make some gold by taking advantage of the market inefficiencies.
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